Indigenous-Designed Pixels, Circuits, and Game Music and Sound
First author: GallowayYear: 2024
Abstract
Kate Galloway tackles the topic of Indigenous video games and the newly important debates surrounding the use of audio and representation of Indigenous timbres and instrumentation in such games. Galloway uncovers a number of issues, such as the mislabeling of some games as Indigenous and the use of stereotypical sound design, which reinforce problematic and factually inaccurate perceptions of “primitive cultures disconnected from contemporary society.” The chapter focuses on a number of recent Indigenous-made video games, and, in doing so, illustrates how Indigenous game designers use sound and music to re-present their histories more accurately, promoting and preserving Indigenous language and culture, while also presenting more equitable and speculative future scenarios.Details
Language: EnglishCountry of affiliation: United States
Published in: The Oxford Handbook of Video Game Music and Sound
Publication type: Book chapter
Source: https://doi.org/10.1093/oxfordhb/9780197556160.013.27
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