Observant Play and Modding: The Postcolonial, Environmentalist Playthrough of Minecraft
First author: WhittingtonYear: 2024
Abstract
This extended abstract, in the vein of autoethnography, reflexively analyzes an organic approach to play in Minecraft that resists extractive, colonial tendencies common to sandbox crafting games. In primary theoretical use are Melissa Kagen’s postapocalyptic pastoral to assist in my reading of the game, and Rachael Hutchinson’s observant play to dissect the playstyle and what it means to modify a game to better match or explore one’s reading of it.Details
Language: EnglishCountry of affiliation: United States
Published in: Proceedings of DiGRA 2024
Publication type: Conference proceeding
Source: https://dl.digra.org/index.php/dl/article/view/2249
Games
No Results
Franchises
No Results
Studies
Description: Autoethnographic gameplay analysis
Research type: Non-experimental
Data type: Qualitative
Comparator: none
Control group: no
Pilot study: no
Pre/post measures used: no
Follow-up: no
Sample type: Game(s)
Sample size: 1
Power analysis: no
Sample countries: null
Games studied: Minecraft
Franchises studied: Minecraft (F)
Study outcomes: Ingame interactions, Reflecting ecological issues