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Blooming Engagement in Flower: Computational Analysis of Player Experience on Steam

First author: Lu
Year: 2023


Abstract

We investigate player experiences focusing on environmental engagement in the environment-theme game, Flower. The research is conducted by analyzing data from Steam, a video game digital distribution platform. A joint computational analysis of reviews of the game and player profiles of the reviewers is conducted. The results and analysis suggest that 1) visuals and music have high importance towards immersive player experiences; 2) embedding environmental messages in a game can provoke environmental awareness but technical and control issues can hinder such messages; 3) players have reflected on environmental issues, and it seems that players having a higher level of creativity tend to reflect more on environmental awareness.


Details

Language: English
Country of affiliation: Finland


Published in: Proceedings of the 54th Conference of the International Simulation and Gaming Association
Publication type: Conference proceeding


Source: https://shs.hal.science/halshs-04209935


Games

No Results

Franchises

No Records




Studies

Description: Data scrape of user profile data based on game reviews, collected via Steam API

Research type: Non-experimental
Data type: Mixed


Comparator: none
Control group: no
Pilot study: no
Pre/post measures used: no
Follow-up: no


Sample type: Steam reviews and profiles
Sample size: 1,094
Power analysis: no
Sample countries: null


Games studied: Flower


Franchises studied: null


Study outcomes: Ingame interactions, Reflecting ecological issues