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Design Principles to Foster Respect for Nature in Video Games

First author: Jayaraman
Year: 2023


Abstract

Video games are critical and relevant tools which can be used to influence perceptions of nature. Many games have already sought to educate players about environmental issues, but the effect that games as a whole have on players’ respect for nature is yet uncertain. This thesis thus aims to investigate this issue by conducting a game analysis based on a framework of respect for nature, which will be established as a foundational aspect of this paper. From the game analysis, lessons and design principles that can be employed in future game design to foster respect for nature in players will be collated.


Details

Language: English
Country of affiliation: Sweden


Published in: dissertation
Publication type: Dissertation


Source: https://uu.diva-portal.org/smash/record.jsf?aq2=%5B%5B%5D%5D&c=6&af=%5B%5D&searchType=LIST_LATEST&sortOrder2=title_sort_asc&query=&language=en&pid=diva2%3A1762529&aq=%5B%5B%5D%5D&sf=all&aqe=%5B%5D&sortOrder=author_sort_asc&onlyFullText=false&noOfRows=50&dswid=-4798


Games

No Results

Franchises

No Results



Studies

Description: Played games and assessed based on selected frameworks

Research type: Non-experimental
Data type: Qualitative


Comparator: none
Control group: no
Pilot study: no
Pre/post measures used: no
Follow-up: no


Sample type: Game(s)
Sample size: 15
Power analysis: no
Sample countries: null


Games studied: Undertale, Dragon Quest Builders 2, Monster Hunter Stories 2: Wings of Ruin, Insurmountable, Firewatch, Beyond Blue, Mutazione, Maneater, Ty the Tasmanian Tiger, Stardew Valley, Eco, Werewolf: The Apocalypse - Heart of the Forest, Crashlands, Battle Chef Brigade, Abzû


Franchises studied: Ty the Tasmanian Tiger (F), Pokémon (F), Monster Hunter (F), Dragon Quest (F)


Study outcomes: Ingame interactions