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Mutate or Die: Neo-Lamarckian Ecogames and Responsible Evolution

First author: Milburn
Year: 2024


Abstract

This chapter examines a set of recent video games that feature nonhuman protagonists living in toxic, environmentally damaged worlds, and who must mutate to survive. Drawing from a long genealogy of science fiction narratives, games such as Maneater (Blindside Interactive/Tripwire Interactive 2020), Evolve (Turtle Rock Studios 2015), and Biomutant (Experiment 101 2021) turn mutagenesis into a gameplay mechanism and represent neo-Lamarckian evolutionary processes as models or metaphors for responsible environmental governance.


Details

Language: English
Country of affiliation: United States


Published in: Ecogames: Playful Perspectives on the Climate Crisis
Publication type: Book chapter


Source: https://doi.org/10.2307/jj.10819591.21


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